This is a website that primarily showcases works (such as music) created by Kanpyohgo for free.
It's been more or less the same for over 10 years, and I update it on a whim, just like I used to.
*We still go by the name “MIDI” as a remnant from when the site was first created.
This is music data that was (at one time) published from 2003 to 2015, prior to the site's redesign.
All of them are MP3s.
Everything is included, except for items that require permission, items that were intentionally omitted, and items that are missing.
Since my understanding of music and my skill level were completely different between my early days (in high school) and later on, you might find it hard to listen to.
You can download it from the link below (ZIP, 1.06 GB). Updated July 12, 2019
All music, images, text, and other content available for download from this site are licensed under the CC BY 4.0 (Creative Commons Attribution) license.
- You are free to use, modify, and use this content for commercial purposes (no prior notification or permission is required).
- Please be sure to provide attribution.
- You are free to use this data to train models or create output (such as music or images).
- Impersonation is prohibited.
- It is prohibited to publish data from this site while making false claims, such as stating that it was “automatically generated by AI.”
As of , the only external sites for which I have explicitly created and manage accounts are those listed on About. I do not, of my own volition, publicly share data or post information on any other social media platforms or similar services.
・DAW(Reaper、FL Studio、Cubase)
・Lyric and Music Composition, Music Production (Commercial, Video, Games, Arrangements)
・Sound Effects Production (Sound Effects, Jingles)
・Recording (MA, Foley, Vocals, Ambisonics FOA)
・Audio Processing (Vocals, Mastering, Ambisonics)
・Analysis(Python、Matlab)
・Design of Various Effects Circuits (Almost All)
・System design, including DSP implementation, digital signal processing, test tones, and noise countermeasures
My Audible Frequency Range (2026)
・左耳(20 to 14.1kHz @ no A-weight)
・右耳(20 to 13.1kHz @ no A-weight)
My Audible Frequency Range (2016)
・左耳(20 to 17.2kHz @ no A-weight)
・右耳(20 to 16.9kHz @ no A-weight)
・General electrical and electronic engineering (covering the entire process from circuits, PCBs, and simulation to prototyping and mass production)
・Environmental Modeling(Blender、Substance Painter/Designer)
・Unity
・Roland INTEGRA7 SD80 SC8850
・YAMAHA MU500
・Roland UA1010 UA55
・ADAM A3X
・ifi ZEN CAN
・Sennheiser HD800S HD700 HD660S HD25
・SONY MDR-CD900ST MDR-Z1000
・ZOOM H3-VR
・TASCAM DR-40X
・Mr.Binaural Michael(Homemade Binaural Microphone)
干瓢碁(かんぴょうご)、干瓢、かん、etc...。My hobbies are anything that catches my interest.
I used to be a professional illustrator of postcards, and I also ran a mobile novel website. But music is my number one passion.
I love waveforms more than three meals a day. I'm entirely self-taught when it comes to music.
After graduating from college, I was seconded to a manufacturer as an electronics engineer, where I spent nine years working primarily as a hardware systems engineer, designing analog and digital circuits, CPU peripheral circuits, wireless circuits, and more. I then spent three years working as a sound engineer, focusing on tasks such as audio DSP implementation, the development of VR audio components, and the development of algorithms for entertainment features on smartphones.
I've since changed careers and am now working as a sound designer at a video game company.
With the motto, “Let expression flow freely, but use technique with precision,” I spend my days engaging with sound, hoping that even just one person might find their heart enriched.
I used to suffer from a “condition” where I went to the arcade seven days a week when I was a student, so I really like video games.
Topics that spark interest include technology in general, photography, hobbies, building your own PC, and gadgets like tablets.
PC Environment → Kanpyog@dtm
17th Roland Masterpiece Contest: Special Award
Winner of the Best Arrangement Award at the Bakuretsu MIDI Contest, among other honors
I have created numerous doujin works. I’m currently working freely and spontaneously, regardless of whether the projects are commercial or non-commercial.